1#ifndef included_AMP_MultiIterator
2#define included_AMP_MultiIterator
4#include "AMP/mesh/MeshIterator.h"
51 std::string
className()
const override {
return "MultiIterator"; }
75 std::unique_ptr<MeshIteratorBase>
clone()
const override;
77 using MeshIteratorBase::operator==;
78 using MeshIteratorBase::operator!=;
Class to manage reading/writing restart data.
A base class used to iterate over elements in a Mesh.
size_t pos() const
Return the current position (from the beginning) in the iterator.
A class used to iterate over elements in a Mesh.
A class used to combine multiple iterators.
MeshIteratorBase & operator--() override
MultiIterator(const MultiIterator &)=delete
Copy constructor.
std::unique_ptr< MeshIteratorBase > MeshIteratorPtr
MultiIterator & operator=(const MultiIterator &)=delete
Assignment operator.
bool operator==(const MeshIteratorBase &rhs) const override
Check if two iterators are equal.
void setPos(size_t) override
Set the position in the iterator.
MultiIterator(MultiIterator &&)
Move constructor.
MultiIterator(std::vector< MeshIteratorBase * > &&iterators, size_t pos=0)
void registerChildObjects(AMP::IO::RestartManager *manager) const override
bool operator!=(const MeshIteratorBase &rhs) const override
Check if two iterators are not equal.
MultiIterator(std::vector< MeshIterator > iterators, size_t pos=0)
Default MultiIterator constructor.
std::vector< MeshIteratorBase * > d_iterators
MeshIteratorBase & operator+=(int N) override
virtual ~MultiIterator()
Deconstructor.
std::unique_ptr< MeshIteratorBase > clone() const override
Clone the iterator.
MeshIteratorBase & operator++() override
MultiIterator()
Empty MultiIterator constructor.
std::string className() const override
Return the class name.
MultiIterator(int64_t fid, AMP::IO::RestartManager *manager)
MeshIterator begin() const override
Return an iterator to the begining.
MultiIterator & operator=(MultiIterator &&)
Move operator.
void writeRestart(int64_t fid) const override
A concrete mesh class for a multi-mesh.