1#ifndef included_AMP_libmeshElemIterator
2#define included_AMP_libmeshElemIterator
4#include "AMP/mesh/MeshIterator.h"
5#include "AMP/mesh/libmesh/libmeshMeshElement.h"
8#include "libmesh/libmesh_config.h"
9#undef LIBMESH_ENABLE_REFERENCE_COUNTING
10#include "libmesh/elem.h"
35 std::string
className()
const override {
return "libmeshElemIterator"; }
59 std::unique_ptr<MeshIteratorBase>
clone()
const override;
65 libMesh::Elem *
elem()
const;
67 using MeshIteratorBase::operator==;
68 using MeshIteratorBase::operator!=;
84 const libMesh::Mesh::element_iterator &
begin,
85 const libMesh::Mesh::element_iterator &
end );
96 const libMesh::Mesh::element_iterator &
begin,
97 const libMesh::Mesh::element_iterator &
end,
98 const libMesh::Mesh::element_iterator &
pos,
Class to manage reading/writing restart data.
A base class used to iterate over elements in a Mesh.
size_t pos() const
Return the current position (from the beginning) in the iterator.
size_t size() const
Return the number of elements in the iterator.
MeshIteratorEnd end() const
Return an iterator to the end (use tombstone class)
A class used to iterate over elements in a Mesh.
void writeRestart(int64_t fid) const override
const libmeshMesh * d_mesh
MeshIteratorBase & operator++() override
void setPos(size_t) override
Set the position in the iterator.
libmeshElemIterator(const AMP::Mesh::libmeshMesh *mesh, const libMesh::Mesh::element_iterator &begin, const libMesh::Mesh::element_iterator &end)
libmeshElemIterator & operator=(const libmeshElemIterator &)
Assignment operator.
libMesh::Mesh::element_iterator d_begin2
void registerChildObjects(AMP::IO::RestartManager *manager) const override
const libmeshMeshElement & current() const
libmeshMeshElement d_cur_element
MeshIteratorBase & operator--() override
libMesh::Elem * elem() const
std::unique_ptr< MeshIteratorBase > clone() const override
Clone the iterator.
std::string className() const override
Return the class name.
libMesh::Mesh::element_iterator d_end2
libmeshElemIterator(const libmeshElemIterator &)
Copy constructor.
libmeshElemIterator()=delete
Empty MeshIterator constructor.
bool operator!=(const MeshIteratorBase &rhs) const override
Check if two iterators are not equal.
libMesh::Mesh::element_iterator d_pos2
virtual ~libmeshElemIterator()=default
Deconstructor.
MeshIterator begin() const override
Return an iterator to the beginning.
MeshIteratorBase & operator+=(int N) override
bool operator==(const MeshIteratorBase &rhs) const override
Check if two iterators are equal.
libmeshElemIterator(const AMP::Mesh::libmeshMesh *mesh, const libMesh::Mesh::element_iterator &begin, const libMesh::Mesh::element_iterator &end, const libMesh::Mesh::element_iterator &pos, int size, int pos2)
A derived class used to define a mesh element.
A concrete mesh class for libMesh.
A structure used to identify the mesh.